It has been six weeks since the release of "Starry Sky". As the "honeymoon period" enthusiasm of those who like the game has gradually faded, some players have discovered that this game does not have the playability that previous Bethesda RPGs can last for many years. Even though not everyone likes Starry Sky, he still has many fans. But even for players who like games, the mostly procedural survival universe in "Star Sky" cannot satisfy their content in the mostly hand-crafted world in "The Elder Scrolls 5".
Previously, Bethesda boss Todd Howard said that "Starry Sky" is designed to be a game that "can be played by players for many years." But apparently this plan didn't go as planned, and many "B-RPG" fans seemed to be getting tired of it.
On the "Starry Sky" branch of the Reddit forum, player CarefulMode wrote in a recent post: "It's very helpless, but I just can't let myself continue playing ("Starry Sky")." In addition to this post, many players online have expressed similar thoughts, but this post received nearly 10,000 likes in just one day.
In the post, CarefulMode said that he had thought that he would continue to play "Starry Sky" in the next few years, just like "Skyrim" and other Bethesda "Fallout" games. But after completing 50 hours, he felt that this game was not suitable for him. He said: ""Star Sky" is missing something, a feeling that I have experienced in other Bethesda games, but I can't find that feeling in this game anyway. Everything feels 'disjointed'..."
"Environmental narrative should be Bethesda's strength, but even if Ubisoft is responsible for the world building of this game, I won't notice any difference."
He gave the example of missions in "The Elder Scrolls 5" and said that when accepting missions in "The Elder Scrolls 5", players will encounter various interesting locations and learn various stories on the way to the marked point. But in "Starry Sky" you just run around the planet looking at the same scenery for half a day. Another player, Waferssi, said that in Starry Sky, players do not really walk between destinations, but watch a bunch of loading screens. Players will only feel empty when they reach the destination.
Many other people who have been playing for longer seem to have finally "come around" and are criticizing the many loading screens that were criticized when the game was launched, saying that the reason why many players end up teleporting/fast-traveling all the time is because there is mostly nothing interesting on the game map. Player Hurtz2pp said: "The mystery in "Star Sky" is gone. You can't find anything exciting by randomly selecting a planet and logging on to explore."
Some players have already gone back to play The Elder Scrolls V: Skyrim. User Hole_grain said: "I put about 80 hours into Starfield, but I started playing Skyrim again. It feels very different. The dungeons are more interesting, hand-made and so on. The copy and paste places in Starfield are so boring." He is not the only player to go back to play The Elder Scrolls 5.
Bethesda says it's committed to improving and continuing to build Starfield content based on player feedback long into the future, but it's hard to imagine that the game's content gaps will actually be remedied with future updates. Even "Cyberpunk 2077", which has recently gained a reputation, has not added much content to the main game. I don't know whether "Starry Sky" can be called the next "No Man's Sky", or whether it can return to the status of "The Elder Scrolls 5".
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