Recently, Gakusin Co., Ltd. released the results of the "Ranking of Popular Companies for Employment" for graduates in 2027. Among the 15,492 third-year college and first-year graduate students who participated in the survey, Nintendo became the most popular company among graduates in the gaming industry.

Japanese students voted for the game company they most want to work for, with Nintendo ranking first

The survey shows that Nintendo ranks 4th on the overall list and is the only game company to be at the top of the list favored by both male and female graduates. Specifically, Nintendo ranks No. 1 among male graduates and No. 21 among female graduates, reflecting its broad appeal among young job seekers.

Other well-known game companies on the list include:

· Bandai Namco ranks 21st on the overall list (10th on the male list)

· Konami ranks 24th on the overall list (6th on the male list)

· Sega ranks 30th on the overall list (15th on the male list)

· Capcom ranks 39th on the overall list (11th on the male list)

· Sony Interactive Entertainment ranks 110th on the overall list

· Square Enix ranks 125th on the overall list

Japanese students voted for the game company they most want to work for, with Nintendo ranking first

In the overall list of this survey, Itochu Corporation ranked first for eight consecutive years, followed by Ajinomoto in second place. It is worth noting that the overall popularity of the entertainment industry has increased. This year, Toho, which produced the box office leading "Demon Slayer: Mugen Castle Chapter 1: The Return of Yiwoza", jumped to third place. In addition, entertainment companies such as Oriental Land and Shueisha continue to maintain high popularity, and travel transportation companies such as JTB Group and ANA have also improved their rankings due to the increase in inbound demand.

Japanese students voted for the game company they most want to work for, with Nintendo ranking first

The survey reflects the employment preferences of Japan’s new generation of graduates in creative industries and the experience economy. As a company with both cultural influence and innovative tradition, Nintendo continues to attract young talents who are full of expectations for their future careers.