Recently, some game community users conducted a statistical analysis of the duration of the 2025 "The Game Awards" (TGA) awards ceremony. The results showed that in this annual event that lasted about 3 hours and 35 minutes, only about 17 minutes were actually used to award awards, accounting for only about 8% of the total time.

TGA focuses on commending outstanding games of the year. It has long been one of the main stages that players around the world look forward to and releases new game trailers and blockbuster news. According to a detailed analysis posted by user SplashWaver on the well-known forum ResetEra, the 2025 TGA has a total of about 30 award categories, but only the winners of 9 of them will have the opportunity to appear on the main stage to deliver acceptance speeches. Most of the remaining awards were announced through a quick announcement of the names, with no stage stage scheduled.

Analysis pointed out that a large amount of time during the ceremony was used for the release of new game trailers, announcements of major news, as well as entertainment sessions such as music performances and Muppet skits. The user even edited a total of 17 minutes of awards clips into a video to visually compare the proportion of the awards session to the overall content.
It is worth mentioning that unlike the "please, wrap it up" incident that caused controversy in previous years, none of the winners on stage this year were forcibly interrupted during their speeches. Despite this, the low proportion of awards has become a hot topic in the community. Many viewers believe that this data highlights the imbalance between TGA's dual attributes of "award ceremony" and "industry press conference".

The 2025 TGA "Game of the Year" award was won by "Light and Shadow: Expedition 33", which won multiple major awards at the same time.