According to HardwareLuxx’s latest disclosure, it learned during a visit to NVIDIA’s Munich branch thatThe two core features of DLSS 4.5 technology, 6x multi-frame generation and dynamic multi-frame generation, will be launched in April 2026. NVIDIA's dynamic multi-frame generation is different from the traditional fixed multiple scheme. This technology allows the driver to intelligently adjust the frame generation multiple based on the scene load to match the target refresh rate set by the user.

For example, on a 240Hz monitor, a static 4x setting may waste performance in low-load scenarios, while dynamic multi-frame generation can enable 6x frame interpolation under heavy load and automatically drop to 3x or 2x under light load to achieve the optimal balance between frame rate and latency.

In the live demonstration seen by Hardwareluxx, the multiple switching process was smooth and smooth, and there was no problem even in the case of frequent switching.

At the same time, 6x multi-frame generation will also be launched in April. By increasing the upper limit of generated frames from the existing 3 frames to 5 frames, combined with the original frames, the frame rate can theoretically be increased by six times.

Currently, in DLSS 4.5The second generation Transformer super-resolution modelIt has been implemented first, and all RTX users can experience improved image quality through this feature.