Recently, the Linux multi-platform emulator project RetroDECK announced that it will completely remove support for Nintendo Switch emulation in an upcoming minor update and permanently stop related functions. This decision means that Ryubing, which was previously integrated into RetroDECK and is based on the Ryujinx fork of the famous Switch emulator, will be removed from the official support list.
For the large number of players who are accustomed to running Switch games through RetroDECK on handheld consoles such as Steam Deck, this era may be coming to an end.

The RetroDECK development team explained in a blog post published on February 19 that the removal decision was mainly based on two considerations: one is the burden of community management and technical maintenance, and the other is potential legal risks. The team pointed out in the article that since its introduction, Switch simulation has continued to become the module with the most problems within the project and is "the source of the highest number of warnings, bans, bad comments, and technical support tickets." At the same time, emulators like Ryubing have always been in a gray area when it comes to legal compliance due to Nintendo's long-standing tough enforcement strategy on its intellectual property, and RetroDECK volunteers and the overall community face what they consider "a disproportionate risk of legal exposure."
According to an update to the old release notes page in the RetroDECK documentation, planned version 0.10.4b will be the node where Switch emulation support is officially removed. The development team emphasized in the note that the Switch emulation feature will be removed from this version "and will not return", and discussions about Switch emulation will also be banned on all RetroDECK-related communities and social platforms from now on. This means that neither technical support requests nor general discussions will be officially allowed by the project to appear in its community channels in the future.
Despite the removal of official support, RetroDECK still retains a certain "do-it-yourself space." The project team stated that users with strong technical capabilities can still manually add Ryubing to their own environment, or migrate related components from old version installations, but these actions will be regarded as "unofficial modules" made by users and will no longer receive any support from the RetroDECK development team. In the upcoming update, the original Ryubing configuration files and archive data will remain on the user's system, but after the update is completed, they will no longer be launched directly through the RetroDECK front end.
This adjustment of RetroDECK reflects the dual pressures currently faced by the game emulator project in the field of "modern console platforms": on the one hand, the disputes surrounding piracy, key distribution, and operating environment and the deterioration of the community atmosphere; on the other hand, the increasingly tough attitude of copyright owners in protecting their rights under legal frameworks such as the DMCA. Against the backdrop of Nintendo continuing to take high-pressure measures against related projects, RetroDECK chose to withdraw, avoid risks, and concentrate resources on simulations on other platforms. It was also described by the project developer as a "protective measure" for volunteers and the community.