@GTAVI_Countdown, a tipster who focuses on "GTA" news, discovered that according to the resume of Rockstar's retired graphics programmer, Rockstar is suspected of having formed a special team for "GTA6" to create a "next-generation programmed glass breaking system" that will be applied to vehicles and various environmental objects in the game.

This system is not a simple preset destruction effect, but uses a program to calculate the shattering method, force feedback and destruction path of the glass in real time, thereby achieving a more realistic and dynamic visual performance.
In fact, players have already glimpsed the prototype of this technology in the first trailer released previously. At that time, many people noticed that vehicle glass showed completely different details when broken than in the past - the shattering was more natural, and the reaction was more in line with physical logic, rather than the traditional fixed animation effect.

If this system is finally fully implemented as rumored, it will not only significantly improve the immersion of the game, but also mean that "GTA6" will enter a new level in terms of environmental interaction and physical performance.
Combined with Rockstar's consistent dedication to polishing the details of the open world, this kind of "seemingly small but extremely resource-consuming" technical investment is the key to widening the gap between it and other manufacturers.
Many players also bluntly said: "GTA6" is likely to become "the benchmark game of this generation."

