Valve officially announced the pricing and launch time of the new Steam Controller today. Immediately, some players began to ask about the trends of Steam Machine and the next-generation handheld console Steam Deck 2. Valve developer Pierre-Loup Griffais recently responded in an interview with IGN that the development of Steam Deck 2 has been "intensive" within Valve, but currently neither he nor the company can provide more specific information, let alone any release schedule. He said that the new generation of handheld consoles will be the culmination of Valve’s experience with multiple past hardware products.

Previously, Valve has publicly stated that if Steam Deck 2 is to be launched, its performance must achieve a "significant jump" based on the existing Steam Deck, otherwise it will not easily update the product line. Under this premise, the industry generally expects that Valve is likely to wait for architectures such as RDNA 4 or even RDNA 5 to reach a level more suitable for handheld consoles in terms of energy efficiency, performance, and cost before integrating them into the APU to avoid excessive impact on battery life. By then, Steam Deck 2 will face more intense market competition, especially from potential new generation handheld products from manufacturers such as Sony.
Rumors surrounding Steam Deck 2 also continue to grow. There are reports that the next-generation product may no longer use a semi-custom AMD APU tailor-made for it, but instead switch to using off-the-shelf AMD standard chips, and also aims to be available around 2028, roughly in line with the life cycle rhythm of the original Steam Deck. This strategy is believed to help Valve have greater flexibility in supply chain and product planning, so that it can adjust its hardware configuration and product plans according to changes in the market environment and the pace of mid-term CPU updates.
When talking about the positioning and evolution path of Steam Deck 2, Griffais believes that a "straight line" can be drawn from Valve's hardware projects over the years: from the earliest Steam Controller and Steam Machine, all the way to Steam Deck, to the various new hardware announced and released this year. He emphasized that Steam Deck 2 will also continue this vein, integrating Valve’s experience and lessons learned from existing and upcoming hardware products into continuing to accumulate and ultimately be reflected in the new generation of handheld consoles.