Foreign media IGN brought a picture comparison of the "Forza Horizon 6" game on PC and Xbox Series X consoles. The PC version uses RTX 4090 graphics card, while Xbox Series X supports "image quality" mode and "performance" mode.
Forza Horizon 6 supports: Xbox Series X
Performance mode: 4K zoom/60 frames, image quality and lighting reduced
Image quality mode: native 4K resolution/30 frames, higher visual clarity and lighting effects
It is obvious from the video that the best platform to experience "Forza Horizon 6" is the PC. Even if the Xbox is equipped with "true 4K", the picture quality still feels gray compared to the PC.

Xbox picture mode

PC
Compared with the previous generation of "Forza Horizon 5" which only used local ray tracing for vehicle reflections, "Forza Horizon 6" uses two functions: Ray-Traced Reflections and Ray Traced Global Illumination (RTGI) to greatly improve the light and shadow effects.
Ray-traced global illumination can calculate the reflection, refraction and scattering of light on multiple surfaces, perfectly capturing direct and indirect light sources. Ray-traced reflections simulate the continuous bounce of light between surfaces, producing extremely accurate reflections that can even reflect content outside the frame's viewing angle.
NVIDIA DLSS 4.5 up to 6x frame filling
"Forza Horizon 6" first supports the latest DLSS 4.5 technology, including the second-generation Transformer AI model that can reduce flickering and afterimages on the edges of objects when upscaling is turned on, and up to 6 times more frame generation (frame patching) to improve the smoothness of dynamic images.
Currently, the native menu in the game can enable NVIDIA DLSS/DLAA with 4x frame generation, and an additional 6x frame generation can be enabled through the NVIDIA App.
The performance of the PC version of "Forza Horizon 6" can be temporarily referred to the media 4Gamers' actual GPU and CPU measurements:



Screen comparison:



















