The PS5 Slim thin and light version has just been launched, and the PS5 Pro enhanced version is coming soon. The latest rumors have leaked a large number of specifications about the SoC processor, memory, etc. According to rumors, the PS5 Pro development codename is "Project Trinity", which focuses on improving the performance of storage, light tracing, and super resolution.
The SoC processor is codenamed "Viola", among whichThe core graphics architecture of the GPU part is upgraded to RDNA3, and combined with the light tracing part of the RDNA4 architecture, BVH traversal light interaction is processed through dedicated hardware instead of using shaders, so it is more efficient.
This is similar to the current PS5 approach, whose GPU incorporates the RDNA1/2 generation architecture.
The number of GPUCU computing units has increased significantly from 36 to 60, corresponding to 3840 stream processors., but it is not a full-blooded version, but 4 units (256 stream processors) are hidden, which is somewhat similar to the configuration of RX7800XT.
GPU frequency is expected to drop from 2.23GHz to 2.0GHz, but floating point performance will increase to 28.67TFlops thanks to dual-emitter execution,Raster game performance can be improved by 50-60%, and light tracing original performance can be doubled.
The CPU part has not been upgraded to the new Zen4 architecture, but stayed at Zen2, which is still eight cores and 8MB level three cache, but the peak frequency has been greatly increased from 3.5GHz to 4.4GHz.
Surprisingly, it will introduceNPUAI engine of XDNA2 architecture(Only available with AMD's next-generation StrixPoint processor), used to accelerate Sony's time algorithm machine learning super-resolution scaling technology, which can achieve 4K resolution and 30+FPS frame rate.
System memory is still256-bit16GBGDDR6, the equivalent frequency is increased from 14GHz to 18GHz, and the bandwidth also reaches 576GB/s.
PS5 Pro is expected to be released in September 2024 and launched in November.