Recently, a piece of content comparing Eastern and Western video game-related actors quickly became popular on social media, triggering widespread attention and heated discussions among gamers around the world. By comparing the body model of Eva, the protagonist of "Sword Star", with the voice actor of the new hero An Ran of "Overwatch", the poster visually demonstrated the differences in the two's character-related statements, which in turn set off a wave of public opinion.

It is reported that the poster clearly compared the performance of the two types of actors in the content: when the Korean model (the body model of Eva, the protagonist of "Sword Star") participated in game-related activities, she simply expressed "I am very happy to represent this character - thank you.", and then stopped making relevant statements, with a concise and humble attitude. The American model and voice actor (the voice actor of An Ran in "Overwatch"), after participating in game character-related work, not only wrote a biography book titled "Me, Me, Me", but also often showed inexplicable anger, which was in sharp contrast to the former.

Among them, the body model of Eva, the protagonist of "Sword Star", is the well-known Korean model Shin Jae-eun. She provided a body modeling reference for the character. Her image is highly consistent with Eva in the game. She has also previously caused heated discussions for restoring the character's cosplay style; and the voice actor of An Ran in "Overwatch" is Fareeha Andersen, a long-term active anchor. She lost her voice for a year due to illness. After recovering, she happened to be given the opportunity to voice An Ran. She also publicly supported Blizzard's remodeling plan for An Ran, triggering widespread response from the community.

After this comparative content was released, it quickly attracted a large number of players to participate in comments, and different opinions collided fiercely in the comment area. Some players bluntly expressed their dissatisfaction: "It's not LGBTQ+, it's just ugly and narcissistic.", directly criticizing the performance of some Western game actors.

Some players analyze from the perspective of the industry environment and believe that the root of the problem is not Western game developers themselves: "Western game developers are not the problem. Before DEI and feminism, they used to live very well. The real problem lies in those feminists and DEI activists who interfered with the video game industry!" It is reported that DEI stands for diversity, fairness and inclusion. In recent years, its excessive intervention in the game industry has caused a lot of controversy, and many players believe that it has affected game character design and industry ecology.

Other players pointed the finger at the selection of actors and suggested: "Maybe if they stop hiring people who hate themselves, hate others, hate humans and hate players, the problem will be solved.", expressing their views on the selection standards of actors in the game industry.

In fact, in recent years, the differences between Eastern and Western games in terms of character presentation and actor selection have triggered discussions many times. Some players believe that Eastern games pay more attention to the fit of the character image and the humility of the actors, while Western games are affected by factors such as DEI and feminism, and have gradually deviated from player expectations in terms of presentation.