Foreign media recall that "The Legend of Zelda: Ocarina of Time" was shocking at the time, but now they prefer other works in the series.

📅 2026-10-19

Abstract:

Time Extension author Damien McFerran recently recalled the shock it brought when "The Legend of Zelda: Ocarina of Time" landed on the N64 in 1998. However, after many years, this game is no longer his favorite series of games. "The Legend of Zelda: A Triforce of the Gods" is still his personal first choice, and "The Legend of Zelda: Breath of the Wild" may also be ranked higher.

Foreign media recalled that

Prior to this, McFerran had been exposed to the series through "The Legend of Zelda: Aspect of the Gods" and "The Legend of Zelda: Dream Island", so he had high expectations for the first 3D Zelda. When the game was released, he was on duty at the video and game store run by his father, and was able to play and show it to customers. When one child asked if the game was fun, he immediately said it was the best game he had ever played.

Foreign media recalled that

McFerran now admits that the statement may have been an exaggeration. He believes that due to the hardware conditions of the N64 and the fact that the industry was still exploring 3D design at the time, some content in "The Legend of Zelda: Ocarina of Time" already looks rough by modern standards. This situation also appears in games such as "Super Mario 64", "Resident Evil" and "Metal Gear Solid" that provide design blueprints for subsequent works.

Foreign media recalled that

Even so, he still believes that "The Legend of Zelda: Ocarina of Time" has successfully brought the familiar series into a three-dimensional space, and it still retains the irreplaceable magic of the times. The Metascore of this game is 99; a more refined new version may be able to improve the roughness of the original, but it may not be able to replicate players’ memories of the original.

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