Sources said that the next generation Xbox will use the AMD SoC code-named "Magnus". AMD CEO Su Zifeng said when interpreting the company's financial report that Magnus is confident of being released in 2027. However, Microsoft has not yet specified when the new Xbox will be released, which depends on the improvement process of Windows 11. Sources said that the Windows and Xbox teams are working together with "unprecedented intensity" to strive to perfect this amphibious operating system and bring Xbox users a smooth experience comparable to that of a dedicated console system.
Therefore, despite Su Ma's claims that Magnus is ready, it is still difficult to say when the next-generation Windows-based Xbox will be available. If all goes well, the real thing will happen next year, assuming that the infamous Windows 11 gets a facelift in less than a year. The benchmark is the Xbox Ally and Xbox Ally X handheld consoles currently on sale:

The early appearance of the next-generation Xbox can be seen in the Xbox Ally produced by ASUS. Its ultimate goal is to not only run all Xbox games (some of which run as emulators), but also support all PC games in third-party malls such as Steam, GoG, and EGS.
Judging from the current situation, the Windows system is far from perfect for the Xbox Ally handheld console. Microsoft is working hard to solve various flaws that trouble players and gradually add new features, such as using the idle NPU computing power in AMD handheld console chips to automatically generate game video highlights. This feature is expected to be launched in March.
Players who care about the future direction of Xbox can get a rough idea by just paying attention to the evolution roadmap of Xbox Ally. It is said that Microsoft is not satisfied with third-party OEM, and has never given up the idea of building a first-party handheld console. However, it currently has to focus on the all-round Xbox console, and its dream of handheld consoles can only be put on hold for a while.
Since the new console is based on PC hardware and uses Windows systems, Microsoft may cooperate with OEM manufacturers such as Asus, who will provide players with more choices - just like Lao Huang designs original cards and sets price benchmarks, AIC launches various gods and various sculptures to harvest users in an all-round way.

In addition, leaker KeplerL2 said that the PS6 uses 160b-bit wide 3GB memory particles with a bandwidth of 640GB/s. He believes that the handheld version of the PS6 is ideally equipped with 24GB of memory, while the desktop version of the PS6 is 30GB.


Before Mark Cerny comes forward on behalf of the official to make a big deal, all the revelations cannot be taken seriously, just take a look at it.