The soundtrack audio of "Black Myth: Wukong" is handled by 8082Audio. Recently, at the CRITechSummit technology summit, the company's co-founder Li Jiaqi responded to the game audio issues raised by netizens. Generally speaking, the offline trial sound effects at that time were not the final version.

Li Jiaqi said: Their first starting point is to make the music good first, because music can be independent of the development process. The voice in the audio involves the script, and the script has been revised, so I have been working on it intermittently. Not to mention the sound effects, so there are a lot of missing sound effects in the current version.

The workload of the project is huge and it has not been completed yet, so naturally it cannot be perfect, nor can it be mixed well because there is no mixing process. No project would start a trial run with thousands of people before the game is finished. This put a lot of pressure on the audio team. At that time, there was only about 10 days to quickly produce a version so that players could have a general feel for the game. Time did not allow for perfection.

He also mentioned that the audio team of "Black Myth: Wukong" only has 5 members, and asked everyone to be more patient.