Game retailer GameStop CEO Ryan Cohen called the matter "completely irrelevant" regarding Sony's halting production of PlayStation physical discs. Cohen made the comments in an interview with Bloomberg, saying Sony's move to all-digital distribution is "completely irrelevant to our business."
He added: "The game software business was really important in the past, but today software revenue accounts for less than 12% of our total revenue, and collectibles account for more than half. So this matter has completely and completely no impact."

Although this is somewhat unusual to say from the CEO of a company famous for game retail, as the Bloomberg report pointed out, software sales currently account for only 18% of GameStop's total business.
Collectible categories such as Pokémon trading cards have become a core part of its business, accounting for 41% of total sales. This is a radical change from the company's model in which physical game sales were its main revenue driver.
Cohen revealed that GameStop achieved a profit of $143 million in the first quarter of 2026, calling it the "highest operating profit in the company's history."
He also claimed: "All the media are looking forward to the collapse of GameStop. I really can't understand why all the mainstream media want us to collapse."
In May this year, GameStop proposed to acquire eBay for US$56 billion, but was rejected by the other party. eBay said the acquisition offer was "neither credible nor attractive."
This isn't the first time the company has made a controversial business decision. The retailer announced the launch of an NFT trading market in 2022, but the platform was shut down after only 18 months of operation.