At the end of last year, Sony Group Chairman, President and CEO Kenichiro Yoshida was a guest on the "Good Company" video interview program of Norges Bank Investment Management. Sony's boss has discussed the ambitions of his gaming division recently, but Nicolai Tangen managed to peek into a clearer picture of PlayStation's future ambitions.

Yoshida has a comprehensive vision for the brand: "In short, wherever there is computing, it will be everywhere, users will be able to seamlessly play their favorite games, players will be able to find places to play games in different spaces, and PlayStation will remain our core product, and we will bring games The experience extends to PC, mobile and cloud. Players on PC platforms will have to wait around two to three years for PlayStation exclusives to leave their home console origins - thankfully, more conversions may be on the way (hopefully shortening the lead time...)."

The discussion moved on to gaming subscription services, which has also been a hot topic of late. Yoshida seems content with the company's normal operating model: "We have a subscription business model. At the same time, people usually only play one game at a time, so an all-you-can-eat multiple games may not be as valuable compared to a video streaming service. We balance a hybrid service on PlayStation Network: subscriptions as well as paid content. Microsoft is the market leader with its Xbox and PC GamePass services, and now it has acquired Activision Blizzard."

Sony's CEO remains calm about his company's main rivals: "Healthy competition is necessary for the development of the gaming industry. At Sony, we believe it is important to provide players with different gaming options, so we will continue to work hard to achieve this goal."

Yoshida's stance on artificial intelligence is quite balanced - greater integration of AI technology in PlayStation development companies is inevitable: "Convergence and computing are a big trend, and artificial intelligence is also born from computing. Therefore, we cannot hinder the development of technology, but at the same time, entertainment is also a people-centered industry... which forms the basis of entertainment." Content is generated by creators and is copyrighted. Creator participation is therefore crucial. Therefore, Sony positions artificial intelligence as a technology that supports creators and should not replace creators... Games are computer software and are made with programming languages. LLM (Large Language Model) helps simplify the game development process and allows creators to focus more on creation. "

A video introduction from Norges Bank Investment Management says: "Sony Group Chairman and CEO: Gaming, Music, Artificial Intelligence, and the Future of Japanese Culture - Kenichiro Yoshida is Chairman and CEO of Japan's Sony Group. In this podcast, he will provide a unique perspective on one of the most creative companies in the world. He has been CEO since 2018 and has achieved great success. How does he promote innovation? What can we expect in games? What innovations are we seeing in Sony? At the end of 2022, the fund's holdings in Sony were close to NOK 17 billion in 2022 currency. The podcast "InGoodCompany" is part of Norges Bank's investment management division. We are transparent about how the fund invests. In this podcast, you can get a deeper understanding of the companies in which the fund invests.