The analysis and compilation of the recently leaked source code of "GTA5" is still in progress. Within the source code, many have found references to the Nintendo Switch console and believe this may hint at plans for the game to launch on that platform. However, according to a netizen's analysis of the code, this possibility is not high. It is even possible that the NS version of "GTA5" has "never been under development."

On the Reddit forum, netizen Rafael Swi analyzed these codes. He said the Switch version of the game was likely never in "active development." The Switch was codenamed NX64 before its launch, so this codename is also mentioned in many places in the code. But after browsing the code, he judged that the development project of the Switch version of the game may have been "frozen" after the console announced that it would use the ARM chip system.

He also said that compared to the console code name NX64, "Nintendo Switch" is directly mentioned only twice in the code, which is very few. "Some elements were ported and adjusted for NX64, but it was never specified that the game would run on ARM (chip)," he wrote.

However, in August this year, Rockstar released "Red Dead Redemption 1" on the Switch console, which also meant that Rockstar's internal engine RAGE was ported to the ARM64 of the console. "Since GTA 5 runs on the RAGE engine, it would be a waste of time to try to port GTA 5 to Switch before the engine itself," Rafael wrote.

He also said that there are many more references to the discontinued Google cloud gaming service Stadia (codenamed YETIx86) in the code than "Nintendo Switch". Although there have been related rumors throughout Stadia's life cycle, "GTA5" did not land on the cloud gaming platform until it was discontinued.

In the end, Rafael analyzed that because of the above reasons, all online rumors saying that "GTA5" is developing a Nintendo Switch version are most likely "eating a peach", and there is absolutely no evidence to directly indicate that Rockstar is carrying out related work. He also said, "If a platform name mentioned in the game code means that the game is being developed for that platform, then I would also say that "GTA5" was developed for the Mac system." Similarly, Rockstar has never ported the game for the Mac system.

References to Android and iOS phone systems also appear in the image accompanying the post, which was also pointed out in a comment by another user. Rafael responded that the mentions of these systems "may be that the RAGE engine files ended up there for some specific (and deprecated) reason (that led to them). Some files mention platforms that never had any RAGE games, such as macOS and Nintendo DSi." Immediately after a user mentioned that Max Payne 3, developed by Rockstar and Remedy, had a macOSX version, Rafael responded: "Wow, I really didn't know that. I checked the following, and not surprisingly, it was developed for Mac using Intelx86."