Abstract:
Recently, Rockstar released the launch promotional video for "GTA6", which contains a lot of content - an army background story, a passionate shower sex scene, Jason throwing a man off a boat, and someone shouting "Grand Theft Auto".

However, on social media, many players questioned the launch promotional video of "GTA6", which made the picture look "shrunk" compared to the first trailer. Fans believed that the picture in the fan promotional video was too blurry and not as bright and full of details as the first trailer.




However, analysts believe that this change is more likely to come from stronger bloom and digital fog processing, rather than shrinkage of the game screen.
Detailed reports from foreign media:
Before a major game is released, fans’ eyesight will be as sharp as a laboratory microscope. Any unwanted reflections, grain, or blurry images may be seen as clues. Even a few seconds of blurry footage is enough to start discussions about whether the game's image quality has shrunk a month before release.
The new trailer of "GTA6" has received such scrutiny. The game will be launched on PS5 and Xbox Series platforms on November 19, and this trailer was released shortly before the release.
Many viewers noticed that the video picture was significantly softer and more "dream-like" than before: the highlight areas were smeared outwards, the contrast was reduced, and the colors seemed to have faded.
Someone checked three times to confirm that the player was indeed set to 4K. But even the uncompressed version on Rockstar's official website looks the same.
People first suspected a technical reason: it is said that Rockstar lowered the resolution in order to maintain 30 frames per second for the game on PS5, because daytime scenes contain more details. However, this statement cannot withstand scrutiny, because night scenes with dozens or even hundreds of light sources usually consume more hardware performance than day scenes. In addition, the extended look recorded on the PS5 is clearer and can maintain a stable 30 frames per second; and the latest trailer itself also contains many sharp and clear shots.
Another explanation seems much more credible:
This is not a simple blur, but a strong bloom and fog effect, which is equivalent to digitally simulating a soft light filter such as Black Pro-Mist.
This filter causes light to "spill" into shadow areas and reduces the contrast of the image. This effect is particularly noticeable when there is a strong light source in the frame - such as a sunset, sunlight streaming through a window, or the neon lights of a strip club - and disappears when there is no strong light source
. A person who makes a career out of editing trailers is 95% sure that this treatment is imitating the texture of the movie, or it may be replicating the aesthetics of the 1970s, and "GTA: Sin
City
》It was this aesthetic that originally drew inspiration .
However, these concerns are not unfounded. The final trailer for Red Dead Redemption 2 was also filled with blooming effects, and this effect hasn't been lost in the official game: Saint Denis at night still glows as if shrouded in fog. In the PS4 version, the blur caused by the game's iconic TAA cannot be turned off, and players can only manually lower the HDR; in the PC version, modules that remove film grain and blur effects have become some of the earliest popular modules.

A similar effect was seen in the extended demo, during the scene where Lucia drives a black car to meet Raul. Perhaps Rockstar will only use this coloring in cutscenes and not apply it to the entire game.

First trailer

Sale promotional video

First trailer

Release Notice
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