According to the "GiiNEX Game AI Engine" public account, at the 2024 Global Game Developers Conference (GDC),Tencent releases self-developed game A engine - GiiNEX.GiiNEX utilizes generative AI technologies such as large models to provide support for multiple scenarios such as AINPC, scene production, and content generation.

Its AIGC capabilities include diverse functions such as 2D images, animation, 3D cities, plots, dialogues, levels and music, etc.Help developers improve the efficiency of generating high-quality content.

The engine contains three cores: cutting-edge algorithm model, efficient training platform and online reasoning engine, supporting the full life cycle of the game, including research and development to operation.

Based on basic AI research capabilities such as reinforcement learning and natural language processing,GiiNEX has built a unified algorithm underlying model to support multiple game types, such as MOBA, FPS and party games.

In addition, GiiNEX also provides a high-performance training platform specially designed for agents and large models, supports Wanka-scale resource scheduling, and is compatible with online inference engines of mainstream devices, enabling hybrid deployment on mobile terminals and clouds.

Officials said that in the urban layout process, developers used to need at least 5 days to conceive and create a city with an area of ​​25 square kilometers.It only takes 25 minutes to use the GiiNEX city layout tool, and the efficiency is increased by 100 times.

Through GiiNEX, you only need to simply draw the main features of the city, such as water bodies, main roads, and mountains, and adjust individual parameters to quickly generate a complete vector road network layout.

GiiNEX uses generative AI technologies such as large models to provide players with a series of UGC level design tools available in the game, and has been launched in the game "Yuanmeng Star".