On November 20th, Valve changed the settlement currency of Steam in many low-price regions such as Argentina and Turkey from the local currencies to US dollars, and automatically converted the Steam wallet balances of players in these regions into US dollars.
Although Valve officials explained in previous announcements that this move was because exchange rate fluctuations in Argentina and Turkey made it difficult for game developers to set reasonable prices for their products. The ongoing exchange rate, fees, taxes and logistics issues have also made it difficult for Steam to maintain the normal operation of payment methods in these regions.
Although Valve informed developers that they should set reasonable pricing for regions before implementing the US dollar settlement policy, many developers and publishers still failed to take measures, resulting in a large number of games defaulting to excessively high US dollar pricing.
A more obvious example is the price of the standard version of "Civilization VI", which is approximately equivalent to US$1.36 after adjusting the price in the pre-A region. However, after the adjustment, the price was defaulted to US$59.99, which is equivalent to a 4298% increase. The terrifying increase made players in the low-price area "unfortunate".
Although a large number of players had previously "smuggled" to low-price areas to enjoy cheaper prices, the skyrocketing prices have not only hit the interests of these "spiritual Argentines" and "spiritual Turks", but those players who physically live in low-price areas are the most painful victims.