Prior to the February 2 launch, developers had little opportunity to develop apps using Apple's Vision Pro hardware, resulting in a slow rollout of native apps, which took about 11 days to reach 1,000. Before Apple's Vision Pro was released, there were some concerns about how much of a native experience it would be when it was released to the public. Preliminary counts in January put the number at about 150, but by February 2, the number quickly increased to 600.
On February 13, Apple Senior Vice President of Marketing Greg Joswiak revealed that the number of visionOS native applications now exceeds 1,000. The number of compatible iPhone and iPad apps has also grown to more than 1.5 million.
Native visionOS applications are built with the operating system in mind. They tend to have large targets for eye tracking, glass-like frames, and interactive menus surrounding windows called widgets.
Compatible applications run in a flat 2D window and can be displayed in portrait or landscape orientation. They appear exactly the same on an iPad or iPhone.
The limited number of apps or games available means that in visionOS 1.0, the app store functionality is very rudimentary. There are very few categories, and it's very difficult to find an app that isn't in the home category.
Apple VisionPro and visionOS are still in their early stages. Since the product is only available in the United States, many popular apps may not be updated to visionOS until the hardware launches globally.