Some non-CS players may not know that the CS series game you played on the school computer when you were a child has finally been updated to the CS2 version from the well-known 1.6 after more than 20 years. This time CS2 is a large-scale update based on the original content of CS:GO, inheriting the original maps of CS:GO and the accessories in the player account.
When CS2 was first announced, the price of game accessories (equivalent to hero skins in Honor of Kings, without attributes) skyrocketed.
Although the overall price has dropped since then, some accessories have not fallen down even though they have gone up. Last year, Xiaofa sold the battlefield-worn Desert Eagle jewelry Boss Long for 40 yuan in the STEAM community. Now the price has increased to 150 yuan...
It is not without reason that the price of accessories has increased. After all, there has been a major version update, which basically upgraded CS:GO inside and out. It is not impossible for you to treat it as a new game.
Some maps have been completely overhauled, only the general terrain structure has been retained, and the buildings and other things have been completely changed.
Some maps that have not been significantly changed also use the new Origin 2 engine, which upgrades the map's texture, lighting and reflection.
At a glance, the environment has improved a lot, with PM2.5 significantly reduced.
Core game elements such as firearms, knives, spray paint, and characters also benefit from the excellent performance of the new engine. The textures in the map are more vivid and the colors are more vivid.
The MAC-10 submachine gun skin "Silver", commonly known as the hair dryer, originally costs two yuan, but it can show the level of 20 yuan. It would be strange if the price of this jewelry doesn't go up.
The original oval-shaped smoke bomb has now become more realistic.
It can fill the space according to the environment, and like real smoke, it will not leak through every gap.
At the same time, in addition to extinguishing fires, smoke bombs also have new capabilities.
When you throw a grenade into the smoke or shoot, you can temporarily make the smoke within a certain range disappear and catch the opponent by surprise.
In addition to the above-mentioned content, there are also some updates that are not so easy to detect, such as the environmental sound effects are more accurate and the game UI has also been optimized.
I won’t mention the update content here. It’s a free game anyway, so you’d better try it out on your own next client.
Some people may say that if CS2 is so well done, it must have a lot of positive reviews.
However, on October 6,The well-known CS professional player s1mple broke the defense. He said on Twitter that this is a shit game now (the original words are "shitgame"), stop playing it, and wait for the update.
Not only do professional players have average reviews, but ordinary players also have a poor experience. CS2 has become the worst-rated game in Valve’s history.
In addition to facing game bugs, everyone is unfamiliar with many things.
The feel of firearms, a seemingly mysterious thing, has changed a lot. The changes in sound effects and appearance make it feel like the gun has changed its soul except for its name.
The self who once killed two people in the desert with a sand hawk has changed from a master of guns to a master of sunset red human body painting.
The map update, which seems to be a change in the benefits of the new game, also has to make players start looking for the aiming point of throwing props again.
Find the difference:
This is just like taking a driver's license test. A wild flower or a brick in the examination room are the candidates' reference objects when driving. You renovate the examination room before the exam and see if the candidates want to beat you up.
If the map can be gradually familiarized and the shooting feel can be gradually adapted, then the most unacceptable thing is the subtick (dynamic tick) problem caused by the CS2 update.
Players of other shooting games may not pay much attention to this thing, but it often appears in discussions among CS players.
If you want to know what a subtick is, you must first understand what a tick is.
Online games require communication between the client on the player's computer and the game server. The tick is the number of data packets sent by the client to the server per second. 64tick means sending 64 data packets per second, and 128tick means sending 128 data packets per second.
There is a natural benefit to having more data packets, which is to make the client and server more closely connected. In human terms, when you fire a bunch of bullets, at 64 ticks, you may feel that some of the bullets clearly hit the person, but there is no damage, because the data of the bullet hit is not transmitted.
In other words, 128 ticks means that when firing a gun, the player can feel more like "I will cause damage if I hit it", and there is no need to smash the keyboard in anger.
In addition to affecting shooting, important actions such as jumping and throwing will also be affected. When you play the game too much, you will feel that there is a huge difference between the official server's 64 ticks and the community server's 128 ticks.
The subtick (dynamic tick) developed by CS2 is similar to the adaptive refresh rate of a mobile phone. The tick also changes according to the player's movements. No
It can be denied that this change is indeed much more advanced than CS:GO, but there is another problem, that is, the old server of CS:GO64tick is used.
That is to say,Valve's technology is very good, but the hardware is stretched. It's roughly equivalent to having the latest version of Windows 11 installed on a Pentium 3 laptop from twenty years ago.
Anyway, such a move caused many problems in the game. Some players lost health without seeing anyone, or hid in bunkers and were beaten to death.
Especially in the CS game, there are many players. When there are more people, the server becomes a little overwhelmed, and problems occur more and more frequently. This subtick, which seems to benefit players, actually makes the game experience worse.
In short, if you are used to playing CS:GO, CS2 will have problems everywhere.
Maybe V Club also thought that the players were not satisfied, so they came and took the stairs out of the house.
The update of CS2 is not a new game, but directly knocks out CS:GO.
The original CS:GO store page, client, server, everything was taken away by CS2. Only players were left jumping angrily in the Steam comment section.
Now, a bunch of veterans of the previous dynasty (not in a derogatory sense) have begun to think of ways to restore CS:GO to its past glory.
Someone kindly taught you how to restart the CS:GO client by changing the game property settings.
It's a pity that because the server is gone, games started in this way cannot be connected online, and you can only bully the computer people.
There are also people who have taken a different approach and teach you how to play CS:GO’s community server.
The community server is equivalent to you playing the game on the local client, but the game is played on the unofficial community server, so if you escape, you can still play against netizens.
Bypassing server restrictions, you can play CS:GO as before.
Today's CS players are either slowly getting used to CS2, or as mentioned above, they are trying to find ways to return to the CS:GO era.
However, some non-CS players may have discovered that many of the problems mentioned above, except for vicious bugs, players just need to get used to and adapt to.
Many people who have played CS1.5 and 1.6 are not that disgusted with CS2.
But why are players unwilling to adapt to it like they adapted to CS:GO?
I don’t know how many people still remember that CS:GO is an old game that was launched in 2012. It appeared a year earlier than GTA5, which was often teased by players when it would be released.
The impression that non-shooting game players have on it is probably shooting at each other, unpacking and unpacking, rescuing hostages, sniping in the middle, and "Why do so many people play Desert 2?"
But those who have personally experienced the CS:GO era have a deeper understanding of this game.
In order to play this game well, players need to devote a lot of energy to training and learning. In the CS:GO creative workshop, a series of maps voluntarily created by players such as agility training, throwing object training, headshot training, gun line training, etc. are popular subscriptions all year round.
Maybe in order to learn how to throw a smoke bomb from the spawn point to the middle, players have to spend a few weeks studying, and then spend a few weeks consolidating it in actual combat. They don't take classes so seriously in school.
What's more, CS:GO is not a map, and there are more than two or three smoke bombs and Molotov cocktail throwing points that need to be mastered.
At the same time, V Club also likes to update the map from time to time. Previously, the bandit spawn point in Desert 2 had an extra wall, which attracted a lot of criticism from players around the world.
For players, this seemingly minor change means that they need to re-explore tactics, which can take at least a few weeks.
If you don't follow and learn, you will be played by those who learn, and the game will be like a prison. Once you learn it, you will be able to use your advantages to crush your opponents and feel a great sense of accomplishment.
It has been like this for more than ten years, and everyone is familiar with the small changes in version updates. The god of war who fought fiercely all night in the Internet cafe has gradually become a social beast with a small belly.
Just like that, CS2 came in a hurry. At first, everyone was filled with joy. However, it was not until the game was launched that they realized that most of what they had learned over the years was invalidated.
The game in front of me is familiar yet unfamiliar. If I want to continue playing, I have to put in the energy to train and go through the eleven-year journey again.
But I am no longer the energetic age, and I can't spare so much time. I spend all day and night in the game, just to learn how to spin and jump to the VIP room in the middle of the Mirage map.
There are always people who are young, and there are people who will eventually grow old. Some people were forced to stay in the previous version, thinking about the CS:GO that knew every corner of the map.
Having said this, Xiaofa suddenly understood why after so many years, there are still people stubbornly playing Red Alert 2 and hacking Legends day after day.
Why do players who use War3 to play Dota always say that Dota1 is excellent and Dota2 is boring?
After reading this article, you may know that there are a group of players who are unwilling to update the version and are still dreaming about CS:GO.
But how many people know that during the years when CS:GO was at its peak, there were still a large number of players who stayed in CS1.6 and created countless community servers. Even foreign brothers have heard of the obsession of these Chinese players.
What is the difference between us now and those Counter-Strike players who stayed in CS1.6.