RPCS3 team refuses to support leaked version of DLSS 5, saying the output is "garbage"

📅 2026-09-03

Abstract:

After players began trying to apply the leaked version of DLSS 5 to the PS3 emulator, the RPCS3 development team clearly expressed its attitude towards this technology. In response to the question of whether official support will be added to the simulator, the team stated on social platform

Currently, some mod communities have been testing DLSS 5 on emulators such as PCSX2, but the RPCS3 team obviously hopes to avoid this technology entirely in their emulators. The team wrote on

Some players were quick to point out that RPCS3 had already added AMD FSR super-resolution support, so the team's rejection of DLSS seemed to have a double standard. However, judging from the development team’s statements, the focus of their opposition may not be the super-resolution technology itself, but a solution specifically for generative neural rendering. At the same time, the team believes that DLSS 5 may be used to "cover up the lack of optimization of the game", which has also attracted attention from the outside world.

This leaked DLL originally came from an early version of "NBA 2K27" and has been ported to several PC games, but the actual performance varies. The RPCS3 team stated that they have always regarded game preservation and restoration as their primary goal, and using DLSS 5 to change the game screen does not seem to be in line with this philosophy.

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