"Ocarina of Time" Switch 2 remaster appears in Windows native port, supports 5K resolution and up to 240 frames

📅 2026-11-09

Abstract:

Developer tangerineturtle1 released a Windows porting project called NX2navi, which converts the Switch 2 version of "The Legend of Zelda: Ocarina of Time" launched on November 5 into an x86-64 native program through static recompilation and uses Vulkan for rendering. It does not need to simulate Switch 2 hardware when playing, but pre-generates a runnable PC version on the user's computer.

The project supports up to 5K resolution, 21:9 and 32:9 ultrawidescreen, HDR, and options such as default 60 frames or 30 to 240 frames, custom refresh rate, and unlimited frame rate. NVIDIA RTX graphics cards can use DLSS, and AMD FSR 3.1 can run on different graphics cards and provide frame generation; the game also supports keyboard, mouse and controller, key mapping, gyroscope, vibration and stereo or 5.1 channel output.

NX2navi is still in the early stages of development, and the project page states that some areas are already playable, but visual bugs, occasional crashes, and brief pauses when entering new areas are still unresolved. Running requires Windows 10 or newer, 16GB of memory, about 30GB of game space, and a graphics card that supports Vulkan 1.3 and mesh shaders; when started for the first time, the launcher will compile locally based on the user's own game files, which takes about 10 to 25 minutes.

The project does not come with game files, and users are required to provide version 1.1.1 game data dumped from their own consoles; the compilation results contain game content, and the developer explicitly requests not to share the build files. Nintendo had previously used litigation to push for the suspension of Switch emulator Yuzu and reached a $2.4 million settlement. Ryujinx also ceased operations after Nintendo contacted its main developer. Since this transplant is for a commercial game that has just been launched, there are obvious legal risks in the dissemination of the project and game data.

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